Heart Breaker – Devlog #2 – Almost there..
While the deadline is creeping up on me, I did manage to get most of the boring stuff out of the way. This includes the generic game over screen and credits page. (See below)
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And now I’m excited to move along to the fun part. It would be pretty boring if all you did was chuck hearts at things and level-up. I need something more, more spaz.. So any random, and absurd idea for enemies / power-up that pops up in my head.. I’ll definitely implement. I’ll keep this pretty brief, but will push out another update pretty soon featuring a kitty bomb and a creepy-looking old man.
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