While the deadline is creeping up on me, I did manage to get most of the boring stuff out of the way. This includes the generic game over screen and credits page. (See below)
And now I’m excited to move along to the fun part. It would be pretty boring if all you did was chuck hearts at things and level-up. I need something more, more spaz.. So any random, and absurd idea for enemies / power-up that pops up in my head.. I’ll definitely implement. I’ll keep this pretty brief, but will push out another update pretty soon featuring a kitty bomb and a creepy-looking old man.